Drachenzwinge WISSENsWERT - Workshop - How to make an One-Page RPG!
This Foundry VTT module contains:Winds of Magic, complete with illustrations, integrated into Foundry, and searchable from within your Virtual Tabletop.15 Journal Entries (totalling 107 Journal Pages) that provide details on every aspect of magic, from new and revised spellcasting rules, to powerful rituals, to the distinct Winds and their associated orders, and much more!.21 Actors that include possible Patrons for each magical order, or possible adversaries to pit against your players, such as the horrific Incarnate Elementals.444 Items providing a huge repository of new (and updated) spells for each of the Winds, as well as Arcane Marks to provide your players as they use the new specialized wizard careers!46 Rollable Tables for determining Familiars, Grimoires, Potion mishaps, new Miscasts, and more!Integrations for special features specific to Winds of Magic, such as Random Vortex Movement, Grimoire Miscasts, and generating random spells, scrolls, and grimoires!
An Eye For An Eye - A dilapidated hunting lodge, a missing noble son and an ominous painting spell disaster in the forests north of Ubersreik.Mutiny & The Beast - Political ambition and marauding Orcs and Goblins in the sleepy farming village of Geissbach.The Horror of Hugeldal - A deceitful physician, a travelling carnival and a lingering sickness beleaguer the mining town of Hugeldal. Mirror of Desire - The Characters find themselves embroiled in the love affairs of the young nobility of Ubersreik… with disastrous consequences.
Old world Adventures: Forest of HateA plague is afflicting settlements in the eastern Laurelorn Forest. Shallyan prayers have proven ineffective and herbal remedies are scarce. If the Empire’s heroes cannot discover a way to contain this plague, Nordland’s logging industry will collapse as war and chaos devastate the Laurelorn.Forest of Hate is an exciting action-investigative adventure aimed at experienced Characters in the 2nd or 3rd tier of their Careers.Characters will face up against disease, discrimination and superstition as they explore the beleaguered forest towns. A terrified populus, a group of nefarious woodsmen, ancient Elven ruins and more await as Characters attempt to uncover and ultimately thwart the machinations of the Ruinous Powers from corrupting the Laurelorn.An ideal standalone adventure, Forest of Hate can be easily incorporated into existing WFRP campaigns. Alternatively it makes an ideal precursor for players looking to explore the Laurelorn Forest campaigns from Archives of the Empire: Vol. 1
Patrons of the Old World I and II: A collection of eight fascinating Patrons, influential and driven NPCs with their own agendas, useful plot hooks, and a master plan that Characters throw their weight behind or struggle to prevent…Buildings of the Reikland: A collection of buildings, each with detailed floor plans and intriguing details, suitable for dropping into any WFRP campaign.One Shots of the Reikland: A selection of quick-fire adventures, each set in one of the locations from Buildings of the Reikland, and suitable for a single frantic session of play.Monuments of the Reikland: Five fascinating monuments, each a well-known landmark, and each with its own, often sinister, secret.Shrines of Sigmar: Five shrines to mighty Sigmar, the patron deity of the Empire. But all is not as it seems in these fascinating locations.[Sullasara’s Spells of Utmost Utility: The Elf Mage Sullasara hoped this book of spells for all eight winds of magic would be put to constructive use by the wizards of the Empire, who promptly found entirely different applications for her magic.Blood and Bramble: Witch and Hedgewitch alike will find a wide array of spells to use in this fair and foul collection of magic. Also included are two intriguing and learned NPCs of somewhat dubious intent.
Visits to taverns and coaching inns are a regular feature of Warhammer Fantasy Roleplay, as places to gather information, locate a local person of interest, or spend the night in relative safety.Adventures and supplements for Warhammer Fantasy roleplay detail several inns, but they are often particular venues in particular locations that serve the needs of the adventure. This supplement is designed to help a GM in a hurry generate a tavern that feels like part of the Old World but that is also distinct enough to have a unique feel. A GM who is caught unprepared when their players decide to head to the nearest tavern can use this guide to determine what sort of fare is available, what the staff is like, and what customers are currently spending their time in the taproom.So the next time your players announce they are heading to the nearest hostelry, a few rolls using this guide can quickly result in a suitable place with a distinctive feel and circumstances.
WARLIKE AND RAPACIOUS – ORCS AND GOBLINS PLAGUE THE OLD WORLD AND BEYONDOrcs and Goblins infest the wild corners of the Old World and beyond. They are creatures bound by a common ancestry, a love of bloodshed and violence, and the unifying spirit of the Waaagh! Orcs and Goblins are the perfect antagonists for any game of Warhammer Fantasy Roleplay. Tribes and Tribulations provides details on a number of these belligerent and spiteful creatures: Goblins, Orcs, Black Orcs, Hobgoblins, and Snotlings, as well as sections on Ogres and Trolls. Each specific tribe receives its own chapter, demonstrating the variety of Orc and Goblin warbands that plague the Old World and beyond. - The Cluster-Eye Tribe: The Terrors of the Drakwald, a band of Forest Goblins hungry for captives - The Broken Nose Tribe: Notorious breakers of several Dwarf Holds and incorrigible looters of artillery - The Black Mountain Boyz: A vicious band of Orcs accomplished in the arts of banditry and extortion - The Stone Snakes: Savage Orcs engaged in an ongoing campaign against the depredations of Chaos Dwarfs - The Wolfboyz of Oglah Khan: A band of Hobgoblin scouts for hire, with a pronounced reputation for treachery - Matthogg’s Payswords: A brutal group of mercenary Ogres currently located in the wilds of Ostermark - Trolls in Various Forms: The various forms taken by these ferocious monsters and insights into their behaviour - Waaagh! Magic: The shamanic practices of Orc and Goblin magic users and the spells they employ - Orc and Goblin Nemeses: A guide to mighty Orc and Goblin foes, notorious Warlords, and monsters